Opinipn: Laser Bean should NOT still have 5 health.
On turn 6, this is a 6 cost 6/5 strikethrough, compared to the 5 cost astrocado’s 5/3. Laser Bean’s health should be nerfed to either 4 or 3, considering that it only gets stronger and stronger as the game goes on or if you gain extra sun with ramp cards. This can very well become a 6 cost 9/5 strikethrough which is extremely broken. Strikethrough cards should always be fragile (like Astrocado) or have low attack for their cost (like Plankwalker or even Laser Bean before the buff when it had a fixed attack stat of 4). In this state, Laser Bean is over-statted.
It’s the same as Fig, an example of a card who got a new, extremely powerful ability in the balance patch but did not get their stats adjusted accordingly.
On turn 6, this is a 6 cost 6/5 strikethrough, compared to the 5 cost astrocado’s 5/3. Laser Bean’s health should be nerfed to either 4 or 3, considering that it only gets stronger and stronger as the game goes on or if you gain extra sun with ramp cards. This can very well become a 6 cost 9/5 strikethrough which is extremely broken. Strikethrough cards should always be fragile (like Astrocado) or have low attack for their cost (like Plankwalker or even Laser Bean before the buff when it had a fixed attack stat of 4). In this state, Laser Bean is over-statted.
It’s the same as Fig, an example of a card who got a new, extremely powerful ability in the balance patch but did not get their stats adjusted accordingly.