PSA if you're going to play a defender as an all-rounder, you still have to be on the front line and peel.
However you spin it, the whole point is for you to stay on the front line. Even if you play an all-rounder build, you literally have to be in melee range to do any substantial damage.
That means:
- taking on enemies while your ADC rips an objective
- absorbing damage/attacking enemies while your ranged attackers can safely deal damage
Not: - ripping the objective while enemies are around - strategically getting away so that your buffed jingler can die and give massive XP and buffs to the enemy - roaming the map because you think you can solo anyone - waiting on goal for your team to do enough damage in a team fight so that you can get kills because you think "my max health is too low to take any damage" - wasting all of your CC because you're not near ANY ENEMY