Java Minecraft is very stuttery, to the point of being unplayable, after I switched to an AMD GPU. Please help.
This has been a problem I have been unable to find an answer to, nor fix, for over five months. I asked at r/AMDHelp but no one was able to give me a solution.
My specs are as follows: I have a desktop PC, with an RX 570, 4GB graphics card. CPU is an Intel Xeon E3-1240. Ram is 8GB. Windows 10 operating system.
So I know for sure the problem isn't with my RAM or the CPU, because I used to play Minecraft with a literal GT 740 for an entire year alongside those two, and it ran like butter on the latest version. But since it's an old card, it broke down, and I had to get a replacement. So I bought an AMD RX 570 4GB GPU, it was cheap, and everything was fine with all the other games, but when I came to test Minecraft, it was practically unplayable in vanilla, and stuttery beyond belief with a ton of performance mods available, + 3 GB of ram dedicated to it from the launcher.
I have the latest drivers, and AMD Software Adrenaline Edition version 24.1.1 and the game is still very stuttery. I found at the time that it is/was actually a common problem that the game doesn't run well on AMD GPUs, even the more recent ones for some people, and I looked at some old threads about this topic but I could not find a solution that helped me. I'm hoping someone here has an idea on what I can possibly do?
For your information; By stuttering, I mean either extremely low FPS (1-10FPS regardless of render distance if I load chunks) and low GPU usage (goes down to 5%, and the laggier it gets, the less it uses the GPU). Playing at high settings, or low settings, optifine, or sodium, does not do me any favors either. This only happens in Minecraft, no other game does this for me, unless it is beyond my specs, which obviously Minecraft isn't.