Texture is distorted
So guys, I was following a tutorial on LWJGL on youtube, and for some weird reason, the object file get's loaded in well, but the texture looks super distorted, and I can't figure out why. My code is all on github (https://github.com/StaxxGame/hitnrunengine). In resources/shaders you can find my glsl files and in core basically everything important is organized. I would be very glad if anyone could help me. Thank you in advance :)
P.S. I should mention I use OpenGL.