Should I pit my indie game against Ubisoft’s Assassin Creed Shadows? They just moved the game exactly on the day of my planned release

I'm feeling really conflicted about this and could use some insights from the community. I've been working on my indie game Do Not Press The Button (Or You'll Delete The Multiverse) for roughly two years, and it's almost finished. Over Christmas vacation, I had some time to brainstorm when I should release it. I decided on March 20, 2025, as it doesn’t overlap with Steam Next Fest or a major Steam Sale.

However, Ubisoft recently announced they’re moving Assassin's Creed: Shadows from February 14 to March 20, and now I’m unsure about what to do. Would releasing on the same day as such a major title impact my game?

I’ve been working on this for almost two years, and in the past 10 months, I’ve managed to gather around 7,500 wishlists. I want to make sure I get this right.